Spring 2016 Capsules

Don’t bother with Ragnastrike Angels (if you can even find it). It’s a glorified 30-second commercial for the mobile game, and it’s over before you even realize it.

 

With three minutes of runtime, Pan de Peace! (the pun, it hurts !) at least manages to provide a more decent bite of content. It’s yet another adaptation of a 4-panel manga starring four girls with vague lesbian overtones, with the gimmick being that they’re all crazy about bread. Perfectly inoffensive, but nothing particularly distinctive or interesting either ; it’s comfort food, basically. And since I’m on a diet, I’m gonna skip it.

 

Oh, and just in case, the new JoJo’s Bizarre Adventure series, Diamond is Unbreakable starts off very promisingly. The colour design is even more striking than before somehow, too. And with only 39ish episodes planned, there’s a good chance it’s going to be less bloated than Stardust Crusaders.

Source: [In Which I Review] New anime, Spring 2016 – Page 2

 

As previously mentioned, I won’t be doing a full review of the first episode of Macross Delta, as I already covered a preview of it three months ago. Let’s just say that it’s still as charming, and there are few more minutes of stuff happening at the end. (Since the actual first episode is somehow shorter than the preview, I presume they cut several minutes of fluff earlier on ; none of it is really missed.)

 

And for completeness’ sake, Sailor Moon Crystal is back, now covering the manga’s “Infinity” arc. On the one hand, given the popularity of the first anime version of it, it’s a no-brainer. On the other hand, the manga version (followed to the letter here) unfolds quite differently, and not always for the better. (The “reversion” stuff in this chapter is particularly silly pseudo-science.) And well, the usual flaws of Crystal are still present, especially the lack of atmosphere.

But who cares ? I bought the whole manga despite not liking it much ; I can certainly watch through this for completionism’s sake. (Especially as “Infinity” isn’t too bad as manga arcs go.)

 

Shounen Ashibe: Go! Go! Goma-chan is a short kids’ show about a boy (Ashibe) and his pet seal (Goma), adapted from a 4-panel manga series that already got two TV series in the early 90s. To say that it’s very dated indeed is an understatement ; most of the jokes and caricatures seem lifted straight out of the 70s or earlier. Otherwise, it’s perfectly inoffensive, but I’m way too old to be in the target audience.

Onigiri adapts a MMORPG as a series of shorts. Interestingly, it chooses to take the piss out of this fanservice-ladden cliché-fest, mocking thoroughly how male characters aren’t voiced, or having the main characters’ account be suspended because of tool tampering (as I was indeed wondering about the machine-gun and flamethrower whipped out by one of them in this med-fan setting…). To my surprise, most of the jokes are actually funny and delivered with good comedic timing, so I could see myself keeping watching it for a while.

Bishoujo Yuugi Unit Crane Game Girls is a baffling series of shorts, featuring three random girls being assembled so that they can save the world, but with their handlers telling them they’re going to be idols and playing crane games. The joke is in dire need of a punchline, and doesn’t work at all ; and it isn’t helped by fugly Flash-like animation. Skip.

Source: [In Which I Review] New anime, Spring 2016 – Page 3

 

Nope, not doing a full review of Tonkatsu DJ Agetarou. It looks awful and is barely animated, the premise is silly (being a DJ is just like cooking Tonkatsu !), and it quickly got on my nerves. I’ll pass.

Source: [In Which I Review] New anime, Spring 2016 – Page 5

Ultra Super Anime Time Block (Spring 2016)

In case you don’t remember last quarter’s explanation, USATB is basically a standard-sized time-slot shared by three different (and mostly unrelated) series of 8-minute shorts. It’s a nice idea to fit into the schedule some gimmick shows that benefit from having enough room to breathe without overstaying their welcome.

So this Spring, our three shows are… Oh, wait. Rage of Bahamut – Manaria Friends, a random magic-school spin-off from the same videogame franchise that gave us a surprisingly good adventure romp show a year and a half ago, was for some reason pulled from the schedule at the last minute without any explanation ; and I have no clue what, if anything, is supposed to replace it. So we only have two USATB shows this quarter.

Kagewani is returning after a first season last Fall ; I didn’t care much for this rotoscoped horror show, but if you enjoyed it, there’s more of it.

The true star of the timeblock, though, is Space Patrol Luluco, studio Trigger’s latest offering ; it’s created, directed and written by Hiroyuki Imaishi himself (unlike the other Trigger show this season). And it’s really an excuse for him to go nuts and produce the kind of random nonsense that wouldn’t be out of place on Adult Swim.

The series follows the titular Luluco, who aspires to be a normal middle-school girl despite (1) attending school in a middle of the Alien Coexistence Zone (so everyone else there are aliens), (2) having Dad working at the Space Police, and (3) being forced into becoming an “undercover” agent by said Space Police because of reasons.

It’s unashamedly stupid, but the kind of endearing rapid-fire nonsense we’ve all come to love from Imaishi. His style works well with the limited budget here, of course. And the key point : it’s actually quite funny. It’s got tons of cute visual gags, from the Space Police Chief being on loan from a different show, to Luluco’s outrageous gun, and it’s just a joy to watch.

Source: [In Which I Review] New anime, Spring 2016

Schwarzesmarken

(12ish episodes ?)

What’s it about ?

Yet another iteration of the sprawling Muv-Luv Alternative franchise, this time adapting a bunch of prequel light novels. And by this, I mean “with different characters and set in a whole other continent”, so this should be accessible enough for anyone new to the franchise.

This is nominally set in East Germany in the 1980s, although with the massive invasion of nasty aliens since the 1960s, it’s basically alternate-history science-fiction, with mecha thrown-in for good measure. (Yeah, I’m as weirded out as you by a franchise that started out as standard dating-sim visual novels now churning out grimdark milSF.)

Characters

Theodor, our protagonist, is a young mecha pilot in the elite 666th unit (the titular Schwarzesmarken). He can’t have been here for long, as he’s still chaffing around basic orders like “don’t be a dick, protect your teammates !” This is at least semi-understandable given how he’s experienced first hand the brutality of the Stasi (the East German political police), with his whole family but him dying in a botched escape attempt to the West ; this isn’t an environment conducive to trust.

Irisdina, his team captain, doesn’t help matter by infamously being an informant who reportedly sold out her own brother. She claims she’s trying to turn a new leaf in atonement, but he doesn’t trust her at all. Once burned, twice shy.

Katia is a West German pilot they rescue on the anti-alien front. Despite this accident of fate being rather suspicious, Irisdina makes the choice to trust her and recruit her for the 666th. Katia is enough of an East-fetishizing idealist (“the war against aliens would go so much better if the West and the East worked together !”, yeah don’t say this too loud in front of the Stasi commissars) to accept… Although there’s obviously more to her than that. Which makes it all the more a pain in the ass for Theodor, who’s stuck training her after being the one to rescue her.

Production Values

Decent enough ; the aliens certainly look very freaky, and alien indeed. The show itself doesn’t go overboard with fanservice despite the design for female pilot suits it’s stuck with in this franchise… but the ED clearly milks it for maximum titillation.

Overall Impression

This is a happy surprise ; instead of being fetishized, East Germany is depicted as awful a place as it should be if you’re bothering to set a story there. The only weird bit is that they somehow have a competent army in the 1980s despite the politics being even more awful than in reality, but I take this as a genre convention.

I’m also pleasently surprised by the tone ; yes, this is quite dark indeed, but there’s a point to it, and the show is in no hurry to kill off massive amounts of main characters right off the bat for shock value (unlike Total Eclipse). Indeed, it wisely focuses on East Germany itself rather than the actual fight against the aliens, giving the characters a chance for a decent resolution of their story despite this being a prequel (after all, the aliens will still be around for the sequels).

On the other hand, it’s everything but subtle, the main characters are more than a bit annoying, and I’m just not in the mood for grimdark milSF. But hey, nice try.

Source: [In Which I Review] New anime, Winter 2016 – Page 4

Dimension W

(12 episodes)

What’s it about ?

Adaptation of a sci-fi manga series.

Characters

Kyoma, our protagonist. In the future, everyone has switched to the clean and unlimited “coil” power. (Cue technobable about how they’re powered through Dimension W.) But not him ! He’s one of those rare relics who keeps a gas-powered car, despite the prohibitive price of its fuel. Not because he thinks the coil monopoly of “New Tesla Energy” is shady (although it definitely is), but because he hates the technology itself, for whatever reasons. He makes a living as a bounty-hunter subcontractor, helping out NTE’s crackdown on contraband coils in the margins.

Dr Yurizaki was the scientist who invented coil technology in the first place, but had a very bad falling out with NTE. “Whole family dead” bad, so you’ll understand he has a bit of a grudge. He hides out in a decrepit building, working on his mysterious final project, by now being at the article of death (especially with his fancy pacemaker in dire need of a fresh coil).

Schumann is the new chief of NTE’s local forces (+ some history with Kyoma), and is ready to acknowledge that his highers-up screwed up in the past. But surely we can all get past that and enter a more agreeable working relationship. So no hard feelings, eh, Doctor ? Er, can you step off the ledge and not push the big red button you’re waving around madly ? Oh, crap. (Cue an EM pulse that fries everything coil-powered in half the city.)

Mira was the Doctor’s helper android, although clearly he had bigger plans for her than merely looking around for black-market coils for his pacemaker. She’s surprisingly human-like in her behaviour, to the point that it’s obvious to anyone with a bit of knowledge that only one person could have built something this expensive and complex. Kyoma captured her after they squared off for a bit and he took advantage of the pulse disabling her. After rebooting her, she desperately asks to help out on the black-market-coil crackdown… and I don’t think that’s for her maker’s health. (It’s obvious he got some new orders to her during his suicide.)

Production Values

Quite nice indeed ; there’s a lot of attention to detail so that nearly every gadget is clearly coil-powered. Also, I’m not enthused by the camera taking a disproportionate interest in Mira’s ass (especially in the ED sequence), but it could be way worse.

Overall Impression

It’s okay ? There’s nothing wrong with the execution, but it doesn’t really grab me. Mostly because Kyoma is more than a bit of a jerk, and I don’t find Mira particularly compelling as a character either. Since they’ll be carrying the show, that’s a bit on a issue.

I’m giving it another episode to change my mind, but I think my time is better spent elsewhere.

Source: [In Which I Review] New anime, Winter 2016 – Page 4

Luck & Logic

(12 episodes)

What’s it about ?

A tie-in to a card game that’s coming out in February.

Characters

Monsters are invading the world and through randomly-appearing sky gates and wreaking havoc, so it’s up to special warriors to fight them. Specifically, the few teenagers with enough inborn Logic to be able to contract with the Goddesses and combine with them to fight off the nasties. The mechanics of which sound suspiciously like adaptations of the card game’s rules.

By now, the process is well organized, with prospective fighters being “invited” by a government agency to help out, whether they want it or not. As exemplified by one Yukari.

Half the episode is spent on the local squad of three (leader/pointer/sharpshooter) and their goddesses as they fight off a few critters. Until they get out of their depth and require the involvement of…

Yoshichika, our protagonist, who used to be an elite warrior until he crashed and burned two years ago. While he’s promised his younger sister that he’ll be a good, prudent little NPC now, he’s obviously not over his past career, and still has a bit of a hero complex.

Athena, the Goddess who went to the trouble of finding his long-lost Player Card, and thus allows him to contract with her. Cue ass-kicking, and awkward meeting with the current team. (The higher ups are delighted about his rejoining, of course ; they need the help.)

We have brief snippets of the usual genre clichés : other warriors who seem to work against our heroes, corrupt higher-ups, our two leads having to live in the same room at HQ…

Production Values

Quite nice indeed. The battle sequences look good and fluid, the dayglo aesthetics are nice to the eye, and the whole thing is quite well paced.

Overall Impression

Ah. This is a show that’s perfectly competent at what it’s doing, with more flair than most of its genre… but it offers exactly nothing I’m interested in. Well executed and quite pleasant overall, but there’s literally nothing here to make me come back next week.

But if you have any interest in the genre, do go for it ; it’s a nice example for it.

Source: [In Which I Review] New anime, Winter 2016 – Page 3

BBK/BRNK (Bubuki Buranki)

(12ish episodes ?)

What’s it about ?

Hmm… An youth adventure series featuring some mecha action. Also, a rare show not adapting anything.

Characters

As a kid, Azuma used to live with his parents and twin sister in a small house in the countryside… with tons of mechas (the “Buranki”) lying around, sleeping ominously. Sometimes one of them wakes up ; it’s quickly made clear that Mom is some sort of semi-retired superheroine who subdues them and keeps them under control.

While Azuma was a rather quiet and fearful kid, his sister Kaoruko was a bonehead tomboy who kept endangering the both of them. She got it into her head that the Buranki needed to be dealt with definitely, and that by aggressively kickstarting her own powers she could kill them all. This was of course a massively stupid idea, as she wakes them all up at once. The best Mom can do at damage control is to stay behind while she sends off Hubbie and the kids while she stays behind to try and contain the Buranki. And by “off”, I mean off the huge space rock the whole sequence has been taking place in, and down to Earth. The impact may have cause some collateral damage.

Cue to 10 years later. Dad and Kaoruko are nowhere to be seen. Mom is the official scapegoat for everything wrong ever, to the point that it’s obvious that there’s a lot of cover-up going on. Azuma had been roaming the world looking for something, and gets arrested nearly as soon as he puts a foot back in Japan.

Fortunately, he has a bunch of friends (he has not seen in a while) who come to his rescue from the fascist cops. They all have Bubiki, aka “hands of Buranki”, aka weird super-weapons with eyes. The issue being that the most elite of their pursuers have better ones.

Production Values

Bless studio Sanzigen (Black Rock Shooter, Arpeggio of Blue Steel…) for keeping trying to make cel-shaded CG animation work on a TV budget. 1/4th of the time here, it doesn’t quite work : the body language and the facial animation are a bit awkward. But the rest of the time, it really shines : the action sequences are marvelously kinetic, the scenery has an impressive sense of scale, and the nice colourful designs for characters and weapons really pop. The epic score helps quite a bit, too.

Overall Impression

Wow. This is almost very good, but just shy of it. Not because of the actual plot, which isn’t particularly distinctive ; it’s all in the energy of the storytelling, and the quality of execution. Which makes it all the worse when there are blips into the uncanny valley. And that’s a shame, as it’s otherwise quite enthralling (and enough to make be ignore my qualms about the minor plot holes).

I’ll be watching a few more episodes, hoping it can keep up its frantic pace for the long run. We’ll see.

Source: [In Which I Review] New anime, Winter 2016 – Page 3

Pandora in the Crimson Shell: Ghost Urn (Koukaku no Pandora)

(12ish episodes ?)

What’s it about ?

Adaptation of a manga from Masamune Shirow, of Ghost in the Shell fame. Except at the stage of his career where he can indulge into drawing what he’s always wanted to : lesbian quasi-porn. This time around, where the ladies have very petite bodies indeed.

Characters

Nene, our protagonist, is a rather naive cyborg who had so much of her body replaced that she’s often mistaken for an android. She was on a cruise to wherever, playing videogames, when she caught the attention of…

Uzal, a mad scientist who claims to be fighting whatever is causing those random highly pyrotechnic attacks all around, and “helps” our heroine get to the safety of her lab. It’s very obvious well before we get onscreen confirmation that she’s gaslighting Nene so that she can become a powerful tool and weapon against her enemies.

Clarion, an android, is Uzal’s main underling ; one of the chief reasons Nene goes along is that she finds her cute. Also, a way for Nene to power up (installing new apps that are totally not malware) is for her to put her hand in a cavity in Clarion’s crotch and… DAMN YOU SHIROW.

Uzal also has a squad of incompetent underlings in fetishistic outfits (bunny girl, maid, etc.), because of course she does.

Production Values

It’s colourful, the action sequences are well-executed without overstaying their welcome, and beyond the obvious there’s way less fanservice than you’d expect.

Overall Impression

There are bits here I quite like. Uzal as a Totally Not Evil mad scientist has heaps of charisma. The running gag with the reporter who always gets hit by collateral damage is mildly funny. And it’s certainly not boring.

But then you get to the actual premise, and NOPE NOPE NOPE. It doesn’t help that every character is so one-dimensional I really don’t care what happens to them, or where this is going. The season is way too busy for me to bother hate-watching this.

Source: [In Which I Review] New anime, Winter 2016 – Page 3

Norn9: Norn+Nonet

(12ish episodes)

What’s it about ?

Adaptation of a sci-fi “otome” visual novel. Interestingly, according to the Wikipedia description it seems to have switched point-of-view characters from the very young dude (who’s yet to show up) to one of the girls (which feels much more conventional).

Characters

Koharu is a girl who’s forgotten nearly everything about herself (it takes the whole episode for her to remember her name), who one day feels to compel to head for a shuttle that leads her to THE WORLD. Not the stand, but a huge ship (big enough to host a town and some bits of lands inside) that travels across the globe… and maybe spacetime, if the appearance of Koharu’s hometown is any indication (The World looks much more futuristic).

The only crew (and inhabitants) of The World are about a dozen teenagers, who seem to have been recruited similarly. (The big difference is that Koharu somehow got her hands on an uniform before she even got inside.) They spend most of their time on the chores required to living on The World (fishing, growing crops, etc.), and frankly I have no clue how they do this with so few people given the sheer size of the thing. On the other hand, The World appears to be self-driving, randomly relocating itself to whatever crisis they are meant to solve. (The show remains mysterious as to what those are yet.)

Oh, and a tower explodes at the end. Good way to keep my interest up, show !

(It’s apparently called “Norn9” because there are 9 dudes aboard, and somehow the three girls – including Koharu – don’t count. Whatever)

Production Values

Quite sharp-looking ; it’s certainly very good at selling The World as a setting with a huge scale and on a completely different technological level from anything else.

As you’d expect for the source, there’s a decent amount of manservice, mainly in the form of a bunch of the guys spending noticeably more time than narratively necessary swimming around.

Overall Impression

Usually I’m not in the audience for otome adaptations, but I have to give points to this one for sheer ambition. Sure, it spends most of its time faffing around with nothing particularly interesting happening, and the main characters don’t deviate much from the usual archetypes, but it almost feels like there’s an actual plot and purpose to the show.

I’m probably going to be disappointed, but I’m giving this a second episode.

Source: [In Which I Review] New anime, Winter 2016 – Page 2

Active Raid : Special Public Security Fifth Division Third Mobile Assault Eighth Unit (Kidou Kyoushuushitsu Dai Hakkei)

(12 episodes, with a second season already scheduled for Summer)

What’s it about ?

The director of Code Geass does Patlabor, basically. I.e. we’re following a dysfunctional police unit dealing with mecha-related crimes.

Characters

Asami is a teenage genius fresh off the academy (and some abroad internship) who’s tasked with “inspecting” the 8th unit. The unspoken assumption is that she’s supposed dig up enough evidence to shut down this embarassment of a squadron ; she sees it more as a personal challenge, and aims to straighten them all up by herself.

Now, at first the 8th does look like a collection of screw-ups :
– The neat freak who despises his co-workers
– The operator who’s too shy to communicate with her other than with text messages
– The petite and genial woman who turns out to be the chief, but certainly doesn’t act so
– The technician on loan from the partner mecha companies who’s way too creepy and touchy
– And of course the asshole who pickpocketed her phone on the train, and arrived late to the operation (with a bemused unrelated perp in tow)

The case of the week involves two teenagers holding up a bank with a pair of mechas (and dumb enough to tweet about it), as well as the ensuing protracted chase scene… Wait, this is way too well-planned a heist to be that simple (a drone airplane passing by just at the right time so that they can hitch a ride ?). The two mysterious people talking in riddles early on are probably involved in this.

The big idea here is that while the 8th at first look like a complete mess operating like cowboys, there’s a method to their madness, and they turn out to be surprisingly efficient as an unit considering how much they squabble. When Asami tries to school them on proper procedure, not only do they already know all this crap, but they also know how to navigate through all the cracks in the red tape and avoid the worst of political landmines. Frankly, given the insane constraints they’re under (can’t do any collateral damage / controlled blackouts HERE because a random building belongs to a prominent politician, and so on…), it’s a wonder how they can operate at all, let alone keep track of their quarries and successfully neutralize and arrest them.

Production Values

The character designs leave a bit to be desired, and that sure is a lot of stock footage for the “suit-up” scenes, but the important thing here is that the directors know how to pull off an extended chase scene with lots of twists without losing sight of clarity nor characterization. Being reunited with the Code Geass composer, who can jazz up an action sequence like nobody else, certainly helps.

Interestingly, the main bit of fanservice here is the two male leads being in speedoes for half the “suitup” sequences.

Overall Impression

Uh oh. There’s a lot to like in the concept and many of the details, but the execution doesn’t quite pull it off. It feels a bit too rushed and busy, trying to cram too much exposition and too many characters in at the same time. It’s also not helped by a very unlikeable point-of-view character ; it’s a wonder such an entitled little snot as Asami manages to be even halfway sympathetic at all. Not that the rest of the cast are much better.

And still… I could see this working, if it were to slow the heck down and leave more room for the characters to breathe. I really want to like it, and thus am willing to give it some rope, but it’s not quite there yet.

Source: [In Which I Review] New anime, Winter 2016 – Page 2

Comet Lucifer

What’s it about ?

Light-hearted mecha show.

Characters

Sogo, our teenage protagonist, has a hobby of looking for rare crystals, mostly in that giant gaping hole in the middle of the city. Mostly to prove a point : supposedly his (missing ? late ?) mother had seen something there, and he wants to confirm it. He’s also driving around a lot in his flying bike, pushing its speed up to widely unsafe levels.

Kaon, his female friend, doesn’t help when she shanghais him into helping her run away from her persistent (and unwanted) fiancé. Cue wild car chase. Then end up falling into the hole, and then even deeper into unexplored caves.

There they find the giant red crystal Sogo had been looking for ; it reacts to a smaller one he’d picked up earlier on, and explodes into… freeing a girl that was encased inside ? Well, she’s unconscious and can’t answer their questions yet.

There are a bunch of serious people in military-like mechas who were also looking for the crystal ; their excavations were partly responsible for digging it out. They soon burst in, and they don’t look like they want witnesses. Uh oh.

But never fear : another mecha jumps out of nowhere, as though summoned by the crystal, to protect our heroes ! Who wonder wtf is going on.

Production Values

Very nice ; it’s a brightly coloured show, and the action setpieces are well-animated.

Overall Impression

That was fun ! It’s got a kinda kids’ adventure vibe that’s a hoot to watch, and endearing characters who bounce off well each other. I’m not sure where this is going, but if it keep up the energy, that should be good enough for me.

Source: [In Which I Review] New anime, Fall 2015 – Page 2