Lagrange : the Flower of Rin-ne (Rinne no Lagrange)

(12 episodes this Winter, 12 this Summer)

What’s it about ?

Fanservice-y mecha show.

Characters

Madoka, our teenage protagonist. She’s an honour member of basically every club in her high school (her schedule is a thing to behold), although she declined the honours of heading the Kendo Club and/or being the Student Council President because she prefers presiding the Sweats Club (whatever that is), despite being the only member of it. She’s the kind of person who jumps in to save a random swimmer drowning on her way to the school, and doesn’t think too much of it. It also happens that about a decade ago, she made a contract of some sort with the super-speshul mecha at the heart of the plot. (Her absent mother is strongly hinted to have been the previous pilot.)

Fin e Ld si Laffinty (aka “Lan”), the mysterious albino girl in swimsuit-like sci-fi clothes… oh, wait, she says almost immediately she’s an alien. Mystery solved, then. She shows up out of the blue to drag Madoka to the aforementioned mecha so that she can pilot it against another alien faction. The subtext is that she’s obviously taking advantage of Madoka’s generous (and slightly clueless) nature for her own ends.

Yoko, Madoka’s 20-something cousin, a scientist (?) who’s part of the human task force working with Lan’s alien faction. She’s entirely against Madoka piloting the mecha (this comes from a promise to Madoka’s mother). She’s rough and callous, but it’s obvious the two of them do love each others like true siblings.

The human task force operates out of a floating base cruising near the town Madoka lives in. Lan’s faction appears to only have a couple of envoys, while the other alien faction operates out of a spaceship and attacks because… er, I don’t really have a clue yet. It also looks like there’s only three of them.

Production Values

This is a XEBEC show, which means a good amount of fanservice. It includes scenes such as Yoko randomly asking Madoka to strip (because the mark of her pilot powers or something is conveniently located on her butt cheek), or a gratuitous extended shower scene for Madoka. It really could be a lot worse, though : it’s a bit distracting and eye-rolling, but there’s nothing horrible (or worth being censored). Just know what you’re getting.

The good news is that this is a XEBEC sci-fi show with some ambition : the mecha fights look great, the background are gorgeous (wasn’t this half-sponsored by the Japanese district it takes place in ?), and the body language of the characters is well-animated. This show obviously has quite some budget behind it. Almost a shame to watch this first episode in eyebleed-o-vision instead of the proper broadcast next week.

What did I think of it ?

This is about what I was expecting : a fun little mecha show that doesn’t take itself too seriously. I feel this is very similar to Stellvia of the Universe : the characters aren’t very deep, but pleasant to see interacting with each other ; the setup is mildly interesting (I like the idea that Madoka was only brought in because they need her to boot the mecha up, and the actual piloting is done remotely by a team of professionals… well, until Madoka takes matters in hand), and, well, it’s just a fun show.

I don’t expect this to be among the best shows of the season, but it’s quite enjoyable indeed.

via [In which I review] New anime, Winter 2012.

Guilty Crown

(22 episodes)

What’s it about ?

A future dystopia where biological terrorist attacks have allowed brutal totalitarians (under control of foreign interests) to take over Japan. A high-school student finds himself involved with a group of “terrorists” smuggling a biological weapon out of a lab, and obtains some superpowers by accident. Also, mecha.

If this synopsis sounds suspiciously like Code Geass, well the head writer here worked on that too. But the tone is quite different.

Characters

Shu, our protagonist. I hasten to note that he’s very different from Lelouch, especially given his lack of charisma. He’s just a normal boy way out of his depth who feels impotent against the dystopia.

Inori, a pop singer who somehow managed to smuggle a vial of something out of a lab. After a long chase scene, she gets arrested right in front of Shu (after stumbling into his little hideout), but not before giving him the vial, so that he can transmit it to…

Gai, leader of the terrorist cell, and badass enough to take care of a few thugs who had zeroed in on Shu without even breaking a sweat. He’s got an awesome theme tune, too. But the cops catch up with them before he can even start to explain the plot…

We get to see a few more “terrorists” (how the heck did they get their hands on a mecha ?) and some higher-ups in the dystopia, but they don’t get enough screentime yet for me to really get a handle on them.

Production Values

Production IG are on full form here : this looks gorgeous, the action sequences are fluid, and the opening chase scene’s direction is a thing of wonder. The soundtrack is ace too.

What did I think of it ?

Clearly the highlight of the season. It’s ambitious and has enough budget to pull it off ; the worldbuilding around the dystopia feels genuine (turf conflicts between officials is definitely the way to go to make it halfway credible) ; and moreover it’s just got style. I was slightly disappointed by the nature of the “Guilty Crown” weapon (a giant blade thingie ?), but that’s minor. A more major problem is the protagonist, who needs to shape up and stop whining very quickly if he wants not to be overshadowed by the much more charismatic supporting cast.

Still, this shows a lot of promise, and may well be the best first episode of the season.

via [In which I review] New anime, Fall 2011 – Page 10.

Mobile Suit Gundam AGE

(50 episodes)

What’s it about ?

Gundam for kids. The world is under attack from Unknown Enemies (sic), the good guys’ only hope are their awesome mecha.

Characters

Flit, our generic teenage protagonist. His mother conceived the mecha and gave him the key when she died in an attack several years ago ; which is very helpful when the official pilot gets injured during today’s attack and he can jump into the cockpit.

Emily, his generic love interest. If she has a personality, or an actual purpose in the plot, she hides it well so far.

There are other characters, but to be honest I can’t be bothered listing them. They’re the usual stereotypes : the officer in charge, the old wacky mechanist, the heroic actual pilot…

Production Values

The character designs obviously hark back to some sort of cross between Tezuka and Matsumoto, but I can’t say I’m convinced it works. It certainly doesn’t help assuaging the blandness of the whole thing.

The mecha fights do look nice, though. It’s Sunrise, after all.

What did I think of it ?

Yawn. The plot is boring, the characters are bland, the enemies are purposefully faceless, and the artstyle does nothing for me.

Don’t bother with this one.

via [In which I review] New anime, Fall 2011 – Page 7.

Shingu : Secret of the Stellar Wars (Gakuen Senki Muryo)

(26 episodes, 2001)

My previous exposure

It’s another of the many series from Spring 2001 I checked out in this previous post. The first episode was so bizarre I knew I had to view it in full eventually.

What’s it about ?

The year 2070. It turns out that a little Japanese town has been a hub of alien activity for thousands of years, with numerous “diplomats” (read : spies) lounging around conspicuously. The reason for this is Shingu, a huge mecha-like weapon of tremendous power hidden there, that obviously everyone and their mother would like to get their hands on (or at least not to fall into anyone else’s hands). The biggest faction around is the Galactic Alliance, who have made sure to keep Earth as a “primitive reserve” with no public alien presence for so long, although obviously that status quo won’t stand for much longer (especially after the big showy alien incursion defeated by Shingu in the first episode).

Our point of view character is Hajime, a middle-schooler whose family has been living in the small town for a few years (so he isn’t initially aware of the ancient conspiracy). Other major characters include the members of the Absurdly Powerful Student Council, who are not-so-coincidentally this generation’s Shingu controllers (the previous generation got wiped out 11 years ago in an incident nobody likes to talk about), and especially Nayuta, the tsundere vice-president who does the actual controlling.

Oh, and there’s this Muryo dude, who comes from another village with its own ancient alien conspiracy, is better than everyone at anything, seems to know a lot more than he should, and still remains annoyingly affable about it. I can’t fault people like Nayuta finding him unbearably frustrating. And his sister is even more annoying (I’ve never seen super-speed used more effectively to needle people on playfully).

There are basically two major parallel story threads interwoven together : the kids having a (nearly) normal school life and occasionally fighting stuff (also : angst ! but only for a few of them…), and the adults discussing stuff diplomatically and providing the required exposition about the context needed to understand the actual plot. They’re mostly disjointed from each other, mostly because the complex diplomacy stuff is way over the kids’ heads.

What did I think of it ?

This is a very bizarre series. Objectively we’ve got a complex and convoluted plot with tons of factions that don’t trust each other one bit, some very violent (and well-staged) fight scenes, some very high stakes indeed… but most of the screen time is shared between (1) inoffensive school hijinks and (2) people politely discussing the plot over a cup of tea. Indeed, most of the action sequences are preludes to bringing one or more parties to sit down and calmly discuss matters. (The exceptions are usually morons making a hasty attack and getting crushed for it.) As a result, the overall mood is very sedate indeed.

For once, I (mostly) approve of the complete name change by the US localization. This show is definitely completely about Shingu, while Muryo mostly stays on the edges of the story and barely ever contributes anything to the plot (the story may even work without him being there at all). And that’s a deliberate choice on his part in-story, too. This series is full of very powerful (and backstory-important) characters who prefer staying in the background so as to not wreck the carefully-established equilibrium, only stepping in when needed. It could be infuriating, but the show mostly pulls it off.

There’s definitely a charm to it, as one easily gets involved into the growing Hajime/Nayuta relationship (or even Kyoichi/Harumi – I’m a sucker for awkward characters voiced by Tomokazu Sugita). On the other hand, it’s hard to really get into the complex diplomatic talks, because so much of it happens off-screen and makes it impossible to guess exactly what’s happening (one particular very belligerant faction gets no explanation whatsoever – everyone’s puzzled as to who they might be, and they get obliterated too early in the climax to get relevant). Most of the characters play their hand very close to the vest, hiding whatever they’re up and whoever they’re really affiliated to under layers of deception. (The king of this being Ziltosh, the loud and affable Hawaian-shirt-wearing alien who seems to be working for everyone at once.) I sometimes felt like the show wasn’t really playing fair with this, as a lot of it consists of red herrings hiding the actual climax brewing.

So, does it work ? Not entirely. It certainly gets points for attempting something completely different with the “mecha fights off alien invasion” genre. The characterization work is impressive : most characters (including the aliens) feel very human indeed, with one glaring exception (Muryo, who stays an enigma throughout). But there are definite pacing problems, from awkward “did I miss an episode ? Ah, no, here’s a flashback to fill me on this pointless in media res opening scene” moments, to a not-so-successful handling of rising tension (which sometimes deflates far too quickly). And while a lot of it is quite funny, there are a good number of jokes that feel entirely alien. And I’m not convinced the ending really works.

There’s a lot to like here, but the show doesn’t manage to strike the perfect balance. Nice try, though.

via [LTTP/WIW] Various anime from the 00s and beyond – Page 5.

The Vision of Escaflowne

(26 episodes, 1996 + 1 movie, 2000)

My previous exposure

This seems to be the first anime series I ever watched in full, as it aired on French TV in the late 90s. I hadn’t rewatched it ever since, so I thought it’d be interesting to revisit it.

I’d never watched the movie until now, which allows it to barely squid under this thread’s mission statement.

What’s it about ?

Hitomi, an ordinary high-school girl with a gift for fortune-telling, gets suddenly brought by accident to the parallel world of Gaia (a blend of med-fan and steampunk) by Van Fanel, who was busy fighting a dragon as a rite of passage for becoming king of his country. Before anyone can settle down, said country gets destroyed by the big bad empire of Zaibacher, whose stealth mecha are way too powerful for the defensors to handle. So Hitomi and Van are on the run aboard Van’s super-duper-special mecha Escaflowne (whose very existence was the reason Zaibacher attacked for the first place). Along the way, they gather a ragtag group of allies, most notably the litteral knight in shining armor Allen Schezar (and the crew of his flying ship).

This being at least partly a shoujo show, we get lots of Hitomi hesitating whether to pursue a romance with either Allen or Van. Gripping stuff.

The REAL plot of the show involves Zaibacher actually being a tool for Isaac Newton to create a big machine that alters fate and will allow him to recreate Atlantis. No, seriously. The series never quite recovers from that reveal, sadly.

What did I think of it ?

I have mixed feelings about this one.

At the heart of it is a very well-constructed, 16-episode-long chase scene. Despite being a bit repetitive (“Van & Hitomi arrive somewhere, they aren’t really taken seriously, Zaibacher suddenly attacks and our heroes narrowly escape, usually with some more allies in tow” happens, what, five times in a row ?), it manages to showcase some interesting worldbuilding, develop the characters properly, progressively increase the stakes and build towards the big reveal. The fight scenes are mostly well-staged (except Ep #13, which is a bit of a mess), and made all the more thrilling by the top-notch soundtrack (probably the second-best Yoko Kanno has ever composed). It’s hard not to get enthralled when the choirs start going “Es! ca! flow! ne !”…

And then the story stops dead on its tracks with the big reveal. Never mind that it’s very stupid indeed ; that’s not the problem, and to be fair the show had spent a lot of effort before that point to foreshadow it and make it somewhat believable. No, the big issue is that the story loses all momentum. Zaibacher stops being the implacable assaillant it’s been up to now. Our heroes finally find a safe base or operations, just because (which is made worse by it being a place they’ve already visited and found hostile). The show never quite recovers from this, and ends on a whimper. (The climax includes a Van/Allen fight that just feels gratuitous and contrived.)

One subplot I find emblematic is Dilandau’s fate. He’s a great villain in the first half, chewing scenery with gusto and providing the heroes with somebody to fight. Then comes the progressive reveal that he’s actually Allen’s sister manipulated by Zaibacher’s fate-altering machine… and okay, that mostly works in context, despite depriving us of a fun villain. But the finale has him reverting to the original with no memory and no real consequences (aside from setting up that half-assed Van/Allen fight), which just feel like a cheat. This lack of followthrough is pervasive throughout the last few episodes of the series, which alas contribute to bring the whole thing down.

There’s a lot I like here… but I have this nagging feeling that a lot of it comes from the first-class soundtrack elevating it above what it really is.

What about the movie ?

The good part : it does away with most of the series’ most questionable aspects. They’ve managed to completely write Zaibacher out, which is quite an achievement. Dilandau stays who he is throughout. The Van/Hitomi/Allen love triangle is completely absent (Allen has a smaller role, overall).

The bad part : it replaces it all with a by-the-numbers plot with nowhere near the same ambition as the original. To accomodate the plot, Hitomi starts off a lot whinier. And the worldbuilding is much less interesting, with the only flashes of interest coming from leftovers from the series.

But then, there’s only so much you can do with a 95-minute movie. Unlike, say, RahXephon or TTGL, this movie doesn’t even try to cover the same story as the series, and I can’t really fault it for that. It’s a pity it doesn’t manage to build anything really worth watching instead, but I can’t bring myself to hate it. It ain’t horrible : the production values are obviously higher (although the character design has taken a turn for the worse – poor Merle !), the music is still ace, and the plot actually makes more sense… but at the cost of being very generic indeed.

via [LTTP/WIW] Various anime from the 00s and beyond – Page 3.

Bokurano

(26 episodes, 2007)

My previous exposure
None, besides the notion that it’s supposed to be a very depressing story. Well, they weren’t kidding…

What’s it about ?

15 children attending a summer camp get invited by a shady scientist dude to “play a game” that involves using a giant robot to fight similar-looking invaders. Except it’s not really a game at all, and the dude disappears right after the demo fight.

There’s a helpful little flying mascot called “Dung Beetle” who gives the kids some tips, if by “helpful” you mean “relentlessly abusing them verbally”, and by “tips”, “misdirection and outright lies”. Progressively, the ground rules become clearer : one kid at random (or is it ?) is selected for the next battle. If they lose, the Earth is destroyed. If they win, the kid dies because their mech used up their life energy. There are 15 enemies to fight in total, which makes it clear that the whole thing is a complete screwjob. (Oh, and that’s without counting several of the later plot twists that make it even more horrific.)

This being on the more deconstructive side of storytelling, the authorities do take notice of the events and move in to take matters in hand, with various degrees of helpfulness and usefulness.

What did I think of it ?

Finally this thread reaches a series I genuinely enjoyed watching throughout, with barely a few nitpicks here and there. (Although, technically, it’s the first one I finished watching – I saw it during my pause in the middle of Michiko e Hatchin.)

I like a lot of the visuals here, too. Particularly, the recurrent chair motif is very inspired indeed : it’s otherwordly, it offers quick insights into each kid’s character, and mostly it’s just darn creepy. The mecha fights are a lot of fun to watch too, as great care was put into showing the effect of the physics-defying mecha’s battles on the cityscapes they took place in. The scale and the absurdity of the conflict are sold very well, even before the stakes keep being raised.

The overarching plot may actually be the weakest part of the series. It’s well-paced and there are a lot of fun twists along the way, but the “political conspiracy” thread completely peters out after a point… to say nothing of the huge plot holes along the way. (To be blunt : despite the children being supervised by the military, they’re under ridiculously little oversight, especially after their handlers start going rogue.) But it doesn’t really matter, given than it’s a structural framework for what the series really is about : a set of character pieces about how kids from completely different backgrounds react to this blatantly absurd set up where they have to sacrifice themselves to save the world.

And on that level, it works perfectly. Oh, sure, it soon becomes obvious that when the focus fall on a particular kid, they’re doomed to die by the end of the episode : points to the writers for playing with it a bit, but mostly for making it the core of the show : it doesn’t matter when a kid is set to die, but how they cope with the advance knowledge of it. Do they go mad with the revelation ? Get overcome by denial ? Become plagued with apathy ? Try to do the “right” thing ? Make as much of their remaining time as possible ? Try and take advantage of their position ? Try to find a way to avoid their fate ? The whole gamut of possible reactions gets examined. It might strain disbelief a bit that nearly all the kids are crippled by personal and/or psychological issues, but then there are a few that seem mostly normal… and their own episodes are mostly opportunities to get the main plot moving.

This isn’t a happy series, and the ending is a pyrrhic victory as best (although cheers for what happens to Dung Beetle – that asshole deserved it), but I still got out of it with hope for mankind… And that’s key to why the series works so well.

via [LTTP/WIW] Various anime from the 00s and beyond – Page 3.

Shingu: Secret of the Stellar Wars (Gakuen Senki Muryo)

(26 episodes)

What’s it about ?

2070, a future that’s basically the same as now, except we’ve got neat folding laptops. A giant alien floating thing shows up above Tokyo and wreaks havoc on anything electronic, but nobody really panics because it’s quickly dispatched by another giant alien floating thing that looks a lot more friendly (and has the good taste to disappear once it’s done its job). Meanwhile, one of the few characters who seems to have a clue about the whole thing moves to a backwater town and enrols in the local middle school. Cue the usual clichés : making friends despite being a bit weird, slice-of-life scenes with the supporting cast, rooftop ki fights with the local bully… Wait, what ?

Characters

Hajime, our narrator, who seems to be a normal middle school boy apart from his habit of droning pointlessly about everything that happens on screen. He’d be quite annoying if not for two points : (1) his general reaction to the alien attack’s TV coverage is “Yeah, right…”, and (2) there’s a point where he turns to the camera while continuing to narrate, and even his little sister comments on how weird his behaviour is. So presumably this is going somewhere.

Subaru, the weird transfer student. He coincidentally had a perfect vantage point with his grandfather when the alien thing showed up, and they both talked as though they knew what was happening. He seems completely clueless about ordinary school life, to the point of showing up in a school uniform despite them being out of fashion for decades.

Moriyamata, the student council vice-president, who immediately pegs Subaru as somehow related to the alien attack, and summons him to a ki fight on the school rooftop. (How they got there is strange in itself, considering the acrobatics Hajime had to perform to join them.) He gets completely (although gently) schooled by Subaru, who offers to teach him to use his ki powers properly.

Production Values

This feels very retro-looking, especially the character designs. But overall this looks quite pretty and well-animated. The opening sequence with the alien attack is impressive, with a nice level of detail for the consequences of the electronic failures slowly propagating through the city.

Overall Impression

This is definitely intriguing. The Evangelion parallels are undeniable, but this has no angst whatsoever and everyone seems very relaxed about the whole thing. In lesser hands this absence of dramatic tension would be a turn-off, but here it feels like it’s a deliberate part of the plot that’ll be explored in due time.

I want to watch more. Mission accomplished.

SURPRISE ALIEN CROTCH ATTACK !
SURPRISE ALIEN CROTCH ATTACK !

via [In which I review] New anime, Spring 2001 – Page 8.

Zone of the Enders – Dolores, I

(26 episodes)

What’s it about ?

A space trucker finds out that the dodgy shipment he’s carrying back to Earth is a hotly sought-after experimental mecha.

Characters

James, our protagonist. A war veteran (or so he claims) stuck into a dead-end space-trucker job, he’s at least well into his forties and got a not-so-loving family waiting for him back on Earth (at the very least, his teenage daughter wants nothing to do with him, and his son doesn’t even return his calls). The series goes out of its way to depict him as a washed-out loser, miserably failing at flirting with girls half his age, and drowning himself in booze. He does get some sort of epiphany halfway through the first episode, although given that his idea of reconnecting with his family involves purchasing an overpriced cat for his daughter and burying himself into self-help books (with his cabin increasingly looking like a pigsty as he does so), I’m not too optimistic on his chances of success.

Laia, James’s up-to-no-good contact who sets him up with his shipment. It’s hard to look more shifty than this dude, and James has enough history with him to know better than taking the gig. But overpriced cats cost money, so he eventually relents. (It helps that Laia’s backup trucker wound up mysteriously shot dead mere hours after taking the job – although Laia’s not telling this to James, of course…)

Dolores, the cargo. A fifty-foot-tall mecha that behaves and speaks like a teenage girl. No, seriously, she’s even shy about having a man “down there” (into the cockpit).

There are of course some shady people looking into taking hold of Dolores, with enough connections to infiltrate the UN space patrols.

Production Values

Perfectly watchable, and there’s been a lot of care put into background details to make the setup feel grounded in reality. The score is a bit dated and MIDI-ish, but it does the job.

Overall Impression

Wow, that was fun. I don’t know if it’s the novelty of having a “mature” dude as a protagonist, but I really enjoyed this. It’s not exactly deep or subtle, but this looks like a madcap romp in a relatively grounded space sci-fi setting. Despite being a loser, James is a compelling protagonist, and he’s already got lots of chemistry with Dolores.

Google tells me this is a sequel to an OVA that itself spun off a videogame franchise, but it seems to stand perfectly well on its own.

James in his natural habitat.
James in his natural habitat.

via [In which I review] New anime, Spring 2001 – Page 7.

Great Dangaioh

(13 episodes)

What’s it about ?

Giant combining mechas fight for the survival of mankind against one of the most generic evil armies I’ve ever seen.

Characters

The three pilots : Hitomi, the hot-blooded girl ; Mishiou, the cold, analytical other girl ; and Kuya, the stoic silent guy (he only gets one line that’s not a mecha command). Not much beyond the archetypes at this stage.

The evil army is led by an old bearded dude, seconded by a toady mad scientist and four clichés generals (who all appear to be robots or cyborgs of some sort). In a semi-interesting twist, they’re all dead by the end of the first episode, and their floating fortress destroyed.

The good guys seem to be some paramilitary group whose leader has history with the big bad evil guy. There’s another notable female officer who seems to have foreboding visions (the opening scene has her as a teenager, ten years ago, at ground zero of some city-obliterating disaster which turned into a contact event for her).

Production Values

Decent. The art style for female characters is a bit weird and took me some time getting used to.

Overall Impression

Bo-ring. I nearly fell asleep while watching this one. Most of the characters are one-dimensional, the mecha fight scenes are beyond cliché, and the show takes itself so seriously that it’s rather baffling.

I’m told this is a sequel to a late-80s OVA, but I fail to see any obvious link from the latter’s synopsis.

Avoid.

 Yes, the bottom mech has just split into two feet so all three could combine.
Yes, the bottom mech has just split into two feet so all three could combine.

via [In which I review] New anime, Spring 2001 – Page 6.

Run=Dim

(13 episodes)

What’s it about ?

The year 2052. The world is still recoiling from a huge disaster at the end of the 20th century that wiped out most major cities. A terrorist faction has taken over a space station and threatens Japan with it. The government takes the “wait and see” approach, so the independent paramilitary organization known as “Jesas” (sic) sends in their manned mecha to recover it in a bid to get themselves established. They completely bungle it, but never fear : their new generation of mecha pilots, kids with prescience superpowers, are nearly ready !

Characters

Kazuto, our generic male lead. You know the type : when he falls off his bike, he manages to land watching under a girl’s skirt.

Kanna, our generic female lead. You know the type : she goes changing into the men’s locker room by mistake, and never acknowledges she did anything wrong.

There are six other new pilots, but they don’t show any personality so far. They all attend a briefing given by your typical hard-ass instructor, who has no patience for Kazuto and Kanna’s antics, and is of course voiced by Jouji Nakata. He’s mostly there to deliver exposition.

The Jesas organization is lead by generic council of vagueness, with one woman objecting to nearly everything the others say ; this is presumably supposed to make her look better than her scheming cynical colleagues, but she just comes off as irritating.

The terrorists’ only character of interest is a slightly creepy mecha pilot who annihilates his opponents without breaking a sweat.

Production Values

Oh, dear. Where do I start ?

This series is entirely computer-generated. And it looks terrible. The backgrounds are okay, if the “empty streets of Mainframe” look is what they were going for (after all, the setting is post-apocalyptic). But the characters look horrible, a bizarre cross of semi-realism and traditional anime designs, and their body language being all out of whack doesn’t help them getting out of the uncanny valley.

It doesn’t help that the directing is amazingly incompetent, with long shots where nothing happens and pregnant pauses that only underline the artificiality of these robotic characters. Every third shot has a sweeping camera movement that was presumably meant to show off the smoothness of the animation, but the fixed speed of motion makes it look like someone’s fallen asleep.

Overall impression

This does have some (unintended) comedy value, but the novelty wears off after a while. Mostly, it’s boring, and the cliché antics of our two leads don’t help. There are some major failures of storytelling (I’m still unsure of the sequence of events between Jesas’s first attack of the space station and the various scenes with our protagonists), and it’s just ugly to look at.

You might want to watch an episode to have a good laugh ; but otherwise, avoid it.

Doesn't this give him even more of a show ?
Doesn’t this give him even more of a show ?

via [In which I review] New anime, Spring 2001.